The
Cardassian War.
For 7 long years the Federation and Cardassia fought a deadly stalemate
on the frontier of known space. This the first campaign in the Deadly
Contact Series begins with the first contact between Cardassians and
the Federation, and ends with a peace treaty that will force thousands
to leave their homes and spark a new war of terror. |
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1.
Deadly Contact
The Federation establishes an outpost on the frontier, and expands
into the middle of a Cardassian civil war.
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2.
The Mordecai Invasion
7 years after Deadly Contact the War Begins. Captain Tabitha Stewart
is sent to meet a Cardassian Diplomat, only to discover a Cardassian
invasion is well underway. |
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3.
When it Rains
The Federation Mobilizes for a counter-strike against the Cardassians.
You lead Nova Squad a light attack wing. You are to support the liberation
of Mordecai, however the plan will not goes well. |
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4.
Battle of the Bloody Moon
The biggest and most costly battle will be fought when the Cardassians
introduce a new warship. |
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5.
House of Glory
You are transferred to Special ops, and must save the galaxy from
a larger interstellar war. A Klingon Rogue House attempts to kidnap
a Federation Diplomat and gain Klingon support for the Cardassian
cause. |
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6.
The Insurrection
Along with your new Klingon Ally, you attempt the impossible and attack
the Cardassians main ship yard. This mission is the first to feature
a fully textured Deep Space Nine mod for KA |
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7.
Gemstar
A Federation spy, stranded behind enemy lines is in need of rescue,
and its your job to get her. Venture deep into cardassian space to
save an old friend. |
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8.
Bay of Pigs
A plan is devised to liberate the world of Bajor. But a politician
threatens to leave them behind enemy lines. |
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9.
The Devils Den!
The Cardassians Renew their assault. Admiral Summers is confornted
with his worst nightmare. |
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10.
Wrath of the Mordecai
The Mordecai is sent deep into enemy territory, Admiral summers is
blinded by hatred and makes a fatal mistake. |
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11.
Loose Ends
A Cardassian
invasion fleet penetrates deep into Federation territory. Admiral
Summers must contrain himself to end the War.
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12.
The Rising Sun
The War is over, but now a terrorist group threatens to ignite the
flames of war. |
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